PSP game details

Armored Core – Formula Front International

If you are looking for an arcade-style robot fighting game, do not miss Armored Core – Formula Front International, this game brings giant metal robots and firepower. First, when starting out, players will be in charge of a rookie team of 5 armored units (called AC). The task of the player is to assemble and adjust according to an existing formula. Initially, the AC may be a bit sketchy, but there are hundreds of different parts and weapons found in garages so that players can equip their AC units. Naturally, this is not just a game of finding and assembling, ACs have 6 different indicators that need to be balanced: defense, attack, mobility, power supply, cooling and VS ECM. So when it comes to equipment, we need to consider things like weight, heat output, and maneuverability. Especially before each game, players are allowed to research before the opponent to make a decision about which AC team to use best. There are more than 31 mandatory battles, each lasting about 3 minutes, placed in random locations like in a canyon, city or indoors. Players can control the AC to fight or let them run automatically until the end of the match.

45Views
0.0Rating
399.59 MBSize
PSPPlatform

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Armored Core – Formula Front International information

TitleArmored Core – Formula Front International
EmulatorPSP
RegionWW
Year2005
Rating0.0 / 5
Views45
File size399.59 MB
AccessFree catalog page

About Armored Core – Formula Front International

If you are looking for an arcade-style robot fighting game, do not miss Armored Core – Formula Front International, this game brings giant metal robots and firepower. First, when starting out, players will be in charge of a rookie team of 5 armored units (called AC). The task of the player is to assemble and adjust according to an existing formula. Initially, the AC may be a bit sketchy, but there are hundreds of different parts and weapons found in garages so that players can equip their AC units. Naturally, this is not just a game of finding and assembling, ACs have 6 different indicators that need to be balanced: defense, attack, mobility, power supply, cooling and VS ECM. So when it comes to equipment, we need to consider things like weight, heat output, and maneuverability. Especially before each game, players are allowed to research before the opponent to make a decision about which AC team to use best. There are more than 31 mandatory battles, each lasting about 3 minutes, placed in random locations like in a canyon, city or indoors. Players can control the AC to fight or let them run automatically until the end of the match.

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