PSP game details

Silent Hill Origins

A prequel to the Silent Hill series, Silent Hill: Origins is a game in the 1970s. When you play the game, you take on the role of Travis Grady, a truck driver who, late one night, is attempting to make up time by taking a shortcut through Silent Hill. You will be required to crawl through mirrors to transition between the dream and actual versions of the town, just like you did in the previous Silent Hill games. He must collect the objects needed to complete the riddles and gain access to new places. Monsters of varying varieties present challenges and, consistent with the established canon of the series, are almost always hideously warped interpretations of humans. Travis can fight using only his bare fists or with close-combat weaponry. In contrast to earlier entries in the series, melee weapons will eventually become unusable. In addition, various guns and things with a single use can be hurled. Lock-on is the method by which combat is conducted. Although there is no HUD, the screen’s bottom left corner will become red whenever Travis is in danger of passing out.

6,642Views
5.0Rating
716.94 MSize
PSPPlatform

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Silent Hill Origins information

TitleSilent Hill Origins
EmulatorPSP
RegionAsia, EU, US
Year2007
Rating5.0 / 5
Views6,642
File size716.94 M
AccessFree catalog page
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About Silent Hill Origins

A prequel to the Silent Hill series, Silent Hill: Origins is a game in the 1970s. When you play the game, you take on the role of Travis Grady, a truck driver who, late one night, is attempting to make up time by taking a shortcut through Silent Hill. You will be required to crawl through mirrors to transition between the dream and actual versions of the town, just like you did in the previous Silent Hill games. He must collect the objects needed to complete the riddles and gain access to new places. Monsters of varying varieties present challenges and, consistent with the established canon of the series, are almost always hideously warped interpretations of humans. Travis can fight using only his bare fists or with close-combat weaponry. In contrast to earlier entries in the series, melee weapons will eventually become unusable. In addition, various guns and things with a single use can be hurled. Lock-on is the method by which combat is conducted. Although there is no HUD, the screen’s bottom left corner will become red whenever Travis is in danger of passing out.

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